![]() I’ve got to say, the stealth approach wasn’t nearly as fun to me as the experience of gleefully spraying hundreds of bullets into bulbous masses of rotting undead, but the fact that stealth is an option adds depth and variety to the fundamentally simple gameplay. Stealth is a viable approach in WWZ, and if you and your comrades agree to glide slowly through the levels, carefully popping the heads off of baddies with your silenced sidearms, you can get through surprisingly huge chunks of the levels without encountering any large waves of zombies, or if you’re really good, without being noticed at all. One of the joys of playing online is getting matched up with three random players and seeing how your unique cocktail of classes and skillsets pans out on the battlefield.Įnemy hordes are handled dynamically as you progress through the levels, and one of the main determiners of how and in what number enemies attack is the amount of noise you make. The way you customize your skill set affects gameplay in a big way, mostly because each player brings something different to the team, and teams with well-rounded, dynamic combinations of classes and skill sets will have far greater success than teams comprised of, say, four low-level medics. You unlock these as you level up, and you can have one skill activated per column. Each class comes with a unique skill tree, which are laid out in three 3×3 blocks of nine. There are six classes: Gunslinger, Hellraiser, Medic, Fixer, Slasher, and Exterminator. These credits can also be spent on new skills, which flesh out the game’s class system. There are three tiers of weapon types, and as you use each weapon, you gain experience and level up the specific gun, which allows you to buy souped-up versions using supply credits that you collect at the end of missions. Gunplay is fun and simple enough in essence, but there’s a weapon upgrade system that adds a surprising measure of depth to the long-game and extends replayability. Each level sees your team work together and protect each other as you plow through zombie mosh pits, push buttons, find missing keycards on dead bodies (so that you can push more buttons), and safely escort hapless civilians through chambers of death (so that they can push even more buttons).įurther Reading: Silent Hill, Resident Evil, and the Art of Making Scary Games At the moment, the campaign is divided into four chapters, with each chapter set in a different city and containing three levels that you can tackle with up to three partners (or you can go at it alone, aided by three bots). The game is technically based on the 2013 Brad Pitt film of the same name, though that connection is only minimally relevant. For fans who have long been waiting for Valve to release another Left 4 Dead game, there’s a good chance that Saber Interactive’s take on the formula scratches that years-long itch. With explosive, borderline addictive gameplay and zero fatal flaws in its design or execution, World War Z is a frenetically fun four-player co-op zombie shooter that’s hard not to like, even if it doesn’t push the boundaries of the genre. ![]() Release Date: ApPlatform: PS4 (reviewed), XBO, PC Developer: Saber Interactive Publisher: Focus Home Interactive Genre: Cooperative Third-person Shooter
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